Entry tags:
INBOX. ( next night, in the night )

《 If you expect me to bother, make sure it's worth my time. 》
( text / voice / action )
APPLICATION. ( next night / in the night )
PLAYER INFO
CHARACTER INFO
SAMPLES
Player Name: kitty
Player Contact: pm,meowed
Character(s) In-Game: matthew murdock
CHARACTER INFO
Character Name: Mircalla von Karnstein. That said, she goes by any anagram she feels inclined to at the time. At the moment she's going by Carmilla.
Age: Died at 18. She's a vampire nearing her 4th century. or, at least, she was...
Canon: Carmilla Webseries
World Description: See Below
History:❝ Posterity doesn't care. I should know. I live in it. ❞
Death: At the end of season 1, the gang realizes the dean is trying to raise a deep one and when Laura goes on a suicide mission to try and stop it, Carmilla goes after her wielding a sword powerful enough to kill anything. She succeeds but the fine print on the magic sword is that it kills you for using it. Carmilla was aware of this fact when she wielded it, but she did think the death involved would be a lot different than winding up in haunted permadark Maine.
What are your plans for this character in-game? The series itself plays a lot with what kind of character Carmilla is. Laura often refers to her as a monster, and well, she's not exactly a great person. Still, as much as she can be pushed to monstrosity, she's far from evil. She's self hating and self serving, and it would be great to put her on a journey that lets her be more at peace with who she is and just giving a shit about others, which she is mildly against at present.
What aspects of this game and/or its setting are you most interested in having this character engage with? I'm not sure it's an aspect of the game so much as just seeing how this character gets on in a team environment. She's not a team player and she usually refuses to be helpful until she gets emotional investment in someone or something. Pushing her past that knee-jerk selfishness would be fascinating, though a bit of a tall order at the same time. Also, i'm just interested in having a different personality to play with than Matt.
How does your character generally get along with other people? Carmilla can get along if she wants to, it's just the wanting to part. She is generally nicer when she needs something. She's wry and sarcastic and too sardonic for her own good. Generally that turns people off, and she's fine with that. Pushing her to extremes can be a little dangerous, because she has killed before and could be pushed to do so again. That said as much as she might threaten to cut a bloody swath through town, it takes a hell of a lot to get her there.
What is your character's mental state upon entering the game? Well, the nicest way to put it is she's annoyed. She was kinda looking forward to just actually being dead. She was mildly tired of living and as far as she's concerned, being in Beacon blows compared to relatively calm nonexistence, since staying with Laura was apparently not an option. She is not particularly interested in saving this world, even if it needs saving. After all, the last time she tried that, she ended up here. If she's stuck in a loop of terrible afterlifes, she's not interested in seeing the next iteration.
Skills/Abilities:
— vampirism. Carmilla is an old vampire, and that affords her some of the usual vampire skills. Super strength, super speed, super reflexes, you know the drill. she heals quickly if she's well fed, and the fed in this instance is blood (though she does still enjoy food, chocolate especially). She is more resistant to damage and is stated that she will survive most anything unless she loses her heart or her head. she has no weakness to garlic or sunlight, like some vampires, though she is burned by genuine holy water, as in properly blessed. She's fine with crosses, as she wears one sometimes for her goth aesthetic and remains unphased. She does not need to be invited in to enter a residence.
— suggestion. For those particularly feeble of mind, Carmilla is able to persuade them towards her wishes. For example, she convinced someone she attacked that he didn't need to be upset about it, and then he wasn't. It requires the low hypnotic voice and eye contact, and it doesn't always work. She doesn't seem to use it much, and only on less-than-intelligent individuals, so it's likely it isn't effective on stronger willed people. I don't intend to use this much since Carmilla used it like twice in canon, it's clearly not her sorta thing. She usually just does the bad bullshit and lets people be mad about it. That said, if it ever did come up, it'd only be with explicit permission!
— dream influence. Anyone who sleeps around her is prone to having nightmares. Carmilla has no real control over this and it doesn't even indicate she has foul intent, it just happens. It seems to be something sprung from the original book. The dreams are usually about drowning in blood or giant cat monsters. Dreamcatchers seem to more or less prevent these, or the show forgot about it past s1. ANYWAY,
— cat monster. Speaking of cat monsters, she can turn into a cat monster. Think panther. Big enough to drag jocks across the quad in her jaws. This is apparently from the original novella, so, that's something.
— teleportation. She can poof around in black smoke. She can't teleport anyone else, just herself. Range is not clearly stated canonically, but I know this is a nerf ability in beacon so I am fine with whatever limitation you want on this one!
— pyrokinesis. She usually uses this to light candles to mood light her brooding, but she also set a huge leather book on fire. That said I know this is a nerf ability in Beacon and that she can't make anything burn and any fire she makes will not produce light, so it's sort of a ... nonstarter. (sorry for that pun.)
— psionic scream. Vampires of a certain age in Carmilla's canon have the ability to let out a psionic scream, which disorients or knocks out others. That said, she's young enough that she has no control over this ability and more or less it hurts people's ears when she is especially upset.
— non-vampire stuff. She is an old vampire, and especially well read. She is familiar with many languages, many of them dead, and some of them not. She's lived through a lot and knows a lot of history.
Flaws/Weaknesses: The obvious weakness is that she needs blood to survive. Carmilla has been shown to have a lot of self control and has never attacked someone on accident. However she gets very cranky when she hasn't fed recently, and can have a seizure or go completely unresponsive if she goes too long without any. She's also weak to other things vampires are susceptible to — holy water, a well placed stake. She won't be able to heal if she isn't well fed.
Her more notable weaknesses are in personality. Her age and experience makes her very unimpressed with humanity. It is hard to motivate her to care about things. She is very selfish. She doesn't place a lot of value in a human life and will kill if she has to. She's a nihilist and has little respect for most people she meets. She is apathetic, rude, and often cruel. She can grow extremely devoted and attached to one person or thing and become extremely dependent on it. One might say entirely too dependent.
Last, some fears include: claustrophobia (she was trapped in a coffin of blood for a few decades), death, rejection, being alone, guilt, past coming back to haunt her, and just good ol' emotional vulnerability!!!
Personality: Age inspires indifference. Carmilla plays at a dismissive, disinterested girl, and she plays at it quite convincingly. She seems inspired most by hedonism, and failing that what sparks her interest at the time. She's a selfish creature and spares little thought to those around her unless they can be of use to her. She's mean and she's unsympathetic, unless it serves her. Which is not to say she's entirely without her charms. Carmilla is charming, smart and witty, and she uses all of these facets to engage when she wants to. Sometimes it's well intentioned, sometimes it's because she needs something. Either way there's usually a disconnect between most of her interactions and what she really feels.
That said, her act of disinterest isn't a perfect facade. Occasionally something strikes her, breaks past the indifference. Honestly it happens more than Carmilla cares to admit. She is a romantic with her bleeding heart scarred over with age, yet it is far from desiccated. She still finds something to admire in innocence, even if hers disappeared a long time ago. Carmilla can find figments of humanity that she is engaged by and when that happens she tends to show a more true version of herself. One that can be affectionate, one that can be playful, one that can be thoughtful and kind. It isn't a side she shows to just anyone, and often her own removal from truly connecting with others is a perfect way for her to avoid getting close enough to care.
When she does? She does intensely, with her entire self. Be it the endearing qualities, like subtle shows of affection, genuine thought and interest in the other's life or concern and worry for their health, or the less-than-endearing ones, like her willingness to do anything to protect them. Because in the end, that violent and vicious side of her exists. She often references it as a threat, and sometimes it seems just like that. It is important to not forget she's more than capable of any shade of violence she decides will help her, silence her pain, or protect those that matter to her. She's not above feeling guilty about it after, because she knows it's wrong. Still, it's too late to pretend she doesn't already have blood on her hands. what is a little more, in the scope of things?
Items: She died wearing a black lace blouse, a black bra and underwear, black leather pants, simple flats, some jewelry, and oh yeah, that sword that is supposed to be able to kill anything. I'm fine with that being nerfed in whatever way you please, but it does come with the stipulation that it'll kill you for using it.
SAMPLES
tdm samples
network sample
application. ( GREENING )
APPLICATION
OOC
Name: kitty
Age: 25+
Contact:
meowed
Character(s) Played: also apping peter parker (tasm)
IC
Name: carmilla karnstein
Canon: carmilla webseries
Canon Point: end of S1, before being recovered after the final fight (so pre kiss) +crau
Age: 340ish, looks 18
Appearance: A very pretty girl, Carmilla has dark black-brown hair that she usually wears curled, dark eyes and fairly pale skin. She is almost always seen wearing dark eyeliner and eyemakeup and she has an extreme fondness for black nail polish. She is slim and slight, and on top of that is not particularly tall at 5'3. That said, she has confidence and presence that often makes her seem taller.
Abilities:
— vampirism. Carmilla is an old vampire, and that affords her some of the usual vampire skills. Super strength, super speed, super reflexes, you know the drill. she heals quickly if she's well fed, and the fed in this instance is blood (though she does still enjoy food, chocolate especially). She is more resistant to damage and is stated that she will survive most anything unless she loses her heart or her head. she has no weakness to garlic or sunlight, like some vampires, though she is burned by genuine holy water, as in properly blessed. She's fine with crosses, as she wears one sometimes for her goth aesthetic and remains unphased. She does not need to be invited in to enter a residence.
— suggestion. For those particularly feeble of mind, Carmilla is able to persuade them towards her wishes. For example, she convinced someone she attacked that he didn't need to be upset about it, and then he wasn't. It requires the low hypnotic voice and eye contact, and it doesn't always work. She doesn't seem to use it much, and only on less-than-intelligent individuals, so it's likely it isn't effective on stronger willed people. I don't intend to use this much since Carmilla used it like twice in canon, it's clearly not her sorta thing. She usually just does the bad bullshit and lets people be mad about it. That said, if it ever did come up, it'd only be with explicit permission!
— dream influence. Anyone who sleeps around her is prone to having nightmares. Carmilla has no real control over this and it doesn't even indicate she has foul intent, it just happens. It seems to be something sprung from the original book. The dreams are usually about drowning in blood or giant cat monsters. Dreamcatchers seem to more or less prevent these, or the show forgot about it past s1. ANYWAY,
— cat monster. Speaking of cat monsters, she can turn into a cat monster. Think panther. Big enough to drag jocks across the quad in her jaws. This is apparently from the original novella, so, that's something.
— teleportation. She can poof around in black smoke. She can't teleport anyone else, just herself. Range is not clearly stated canonically, but I know this is a nerf ability in beacon so I am fine with whatever limitation you want on this one!
— pyrokinesis. She usually uses this to light candles to mood light her brooding, but she also set a huge leather book on fire.
— psionic scream. Vampires of a certain age in Carmilla's canon have the ability to let out a psionic scream, which disorients or knocks out others. That said, she's young enough that she has no control over this ability and more or less it hurts people's ears when she is especially upset.
— non-vampire stuff. She is an old vampire, and especially well read. She is familiar with many languages, many of them dead, and some of them not. She's lived through a lot and knows a lot of history.
(Optional) Personality:
Age inspires indifference. Carmilla plays at a dismissive, disinterested girl, and she plays at it quite convincingly. She seems inspired most by hedonism, and failing that what sparks her interest at the time. She's a selfish creature and spares little thought to those around her unless they can be of use to her. She's mean and she's unsympathetic, unless it serves her. Which is not to say she's entirely without her charms. Carmilla is charming, smart and witty, and she uses all of these facets to engage when she wants to. Sometimes it's well intentioned, sometimes it's because she needs something. Either way there's usually a disconnect between most of her interactions and what she really feels.
That said, her act of disinterest isn't a perfect facade. Occasionally something strikes her, breaks past the indifference. Honestly it happens more than Carmilla cares to admit. She is a romantic with her bleeding heart scarred over with age, yet it is far from desiccated. She still finds something to admire in innocence, even if hers disappeared a long time ago. Carmilla can find figments of humanity that she is engaged by and when that happens she tends to show a more true version of herself. One that can be affectionate, one that can be playful, one that can be thoughtful and kind. It isn't a side she shows to just anyone, and often her own removal from truly connecting with others is a perfect way for her to avoid getting close enough to care.
When she does? She does intensely, with her entire self. Be it the endearing qualities, like subtle shows of affection, genuine thought and interest in the other's life or concern and worry for their health, or the less-than-endearing ones, like her willingness to do anything to protect them. Because in the end, that violent and vicious side of her exists. She often references it as a threat, and sometimes it seems just like that. It is important to not forget she's more than capable of any shade of violence she decides will help her, silence her pain, or protect those that matter to her. She's not above feeling guilty about it after, because she knows it's wrong. Still, it's too late to pretend she doesn't already have blood on her hands. what is a little more, in the scope of things?
History: ❝ Posterity doesn't care. I should know. I live in it. ❞
crau highlights:
dropped unceremoniously in a dead world where there was no light and little resources
had an extremely bad attitude and did as little as possible to help
consumed a spirit and got super sick
was recently tortured by particularly violent spirits
Sample(s):
1 2 3 (this last sample is from her crau!)
OOC
Name: kitty
Age: 25+
Contact:
Character(s) Played: also apping peter parker (tasm)
IC
Name: carmilla karnstein
Canon: carmilla webseries
Canon Point: end of S1, before being recovered after the final fight (so pre kiss) +crau
Age: 340ish, looks 18
Appearance: A very pretty girl, Carmilla has dark black-brown hair that she usually wears curled, dark eyes and fairly pale skin. She is almost always seen wearing dark eyeliner and eyemakeup and she has an extreme fondness for black nail polish. She is slim and slight, and on top of that is not particularly tall at 5'3. That said, she has confidence and presence that often makes her seem taller.
Abilities:
— vampirism. Carmilla is an old vampire, and that affords her some of the usual vampire skills. Super strength, super speed, super reflexes, you know the drill. she heals quickly if she's well fed, and the fed in this instance is blood (though she does still enjoy food, chocolate especially). She is more resistant to damage and is stated that she will survive most anything unless she loses her heart or her head. she has no weakness to garlic or sunlight, like some vampires, though she is burned by genuine holy water, as in properly blessed. She's fine with crosses, as she wears one sometimes for her goth aesthetic and remains unphased. She does not need to be invited in to enter a residence.
— suggestion. For those particularly feeble of mind, Carmilla is able to persuade them towards her wishes. For example, she convinced someone she attacked that he didn't need to be upset about it, and then he wasn't. It requires the low hypnotic voice and eye contact, and it doesn't always work. She doesn't seem to use it much, and only on less-than-intelligent individuals, so it's likely it isn't effective on stronger willed people. I don't intend to use this much since Carmilla used it like twice in canon, it's clearly not her sorta thing. She usually just does the bad bullshit and lets people be mad about it. That said, if it ever did come up, it'd only be with explicit permission!
— dream influence. Anyone who sleeps around her is prone to having nightmares. Carmilla has no real control over this and it doesn't even indicate she has foul intent, it just happens. It seems to be something sprung from the original book. The dreams are usually about drowning in blood or giant cat monsters. Dreamcatchers seem to more or less prevent these, or the show forgot about it past s1. ANYWAY,
— cat monster. Speaking of cat monsters, she can turn into a cat monster. Think panther. Big enough to drag jocks across the quad in her jaws. This is apparently from the original novella, so, that's something.
— teleportation. She can poof around in black smoke. She can't teleport anyone else, just herself. Range is not clearly stated canonically, but I know this is a nerf ability in beacon so I am fine with whatever limitation you want on this one!
— pyrokinesis. She usually uses this to light candles to mood light her brooding, but she also set a huge leather book on fire.
— psionic scream. Vampires of a certain age in Carmilla's canon have the ability to let out a psionic scream, which disorients or knocks out others. That said, she's young enough that she has no control over this ability and more or less it hurts people's ears when she is especially upset.
— non-vampire stuff. She is an old vampire, and especially well read. She is familiar with many languages, many of them dead, and some of them not. She's lived through a lot and knows a lot of history.
(Optional) Personality:
Age inspires indifference. Carmilla plays at a dismissive, disinterested girl, and she plays at it quite convincingly. She seems inspired most by hedonism, and failing that what sparks her interest at the time. She's a selfish creature and spares little thought to those around her unless they can be of use to her. She's mean and she's unsympathetic, unless it serves her. Which is not to say she's entirely without her charms. Carmilla is charming, smart and witty, and she uses all of these facets to engage when she wants to. Sometimes it's well intentioned, sometimes it's because she needs something. Either way there's usually a disconnect between most of her interactions and what she really feels.
That said, her act of disinterest isn't a perfect facade. Occasionally something strikes her, breaks past the indifference. Honestly it happens more than Carmilla cares to admit. She is a romantic with her bleeding heart scarred over with age, yet it is far from desiccated. She still finds something to admire in innocence, even if hers disappeared a long time ago. Carmilla can find figments of humanity that she is engaged by and when that happens she tends to show a more true version of herself. One that can be affectionate, one that can be playful, one that can be thoughtful and kind. It isn't a side she shows to just anyone, and often her own removal from truly connecting with others is a perfect way for her to avoid getting close enough to care.
When she does? She does intensely, with her entire self. Be it the endearing qualities, like subtle shows of affection, genuine thought and interest in the other's life or concern and worry for their health, or the less-than-endearing ones, like her willingness to do anything to protect them. Because in the end, that violent and vicious side of her exists. She often references it as a threat, and sometimes it seems just like that. It is important to not forget she's more than capable of any shade of violence she decides will help her, silence her pain, or protect those that matter to her. She's not above feeling guilty about it after, because she knows it's wrong. Still, it's too late to pretend she doesn't already have blood on her hands. what is a little more, in the scope of things?
History: ❝ Posterity doesn't care. I should know. I live in it. ❞
crau highlights:
Sample(s):
1 2 3 (this last sample is from her crau!)
Edited 2020-07-08 06:12 am (UTC)
Entry tags:
P E R M I S S I O N S.
⇓in character⇓
PHYSICAL AFFECTION: Depends on the mood she's in, but generally she can run with it. In a good mood and with people she likes she's fairly handsy herself.
PHYSICAL VIOLENCE: Go for it, but let's communicate, since she is fairly strong.
ROMANCE/FLIRTING: She's probably not interested at the moment, but I am not ruling it out. As for flirting, definitely. She strongly prefers females for romantic interaction, though she’ll flirt with guys if she feels like it.
SEXUAL CONTENT: Happy to write stuff out or ftb.
PSYCHIC ABILITIES: She wouldn't have any defenses against this, so sure, but talk to me about what your character would learn from them.
MAGIC/POWERS: Carmilla has the basic range of vampire abilities, super strength, super speed, fast healing when well-fed. She is able to manipulate weak minds with mild compulsion, though she's never seen to be able to do this with... shall we say, particularly intelligent people. She has pyrokinetic abilities, mostly used to light candles or books she really doesn't like on fire. She also can teleport in puffs of black smoke. Vampires in Carmilla's canon get a super-sonic shriek ability as they age, that said, she's still young enough that hers only seems to register when she's extremely emotional (she can't use it on command). She has shown not to be weak to the supposed classics like sunlight and garlic, however she's far from invincible. It is just that she'll probably survive any damage done to her unless her heart and head are removed from her body. Sleeping around her can cause nightmares of impending death, even if she doesn't have any ill intent towards someone (this is entirely out of her control, it just happens). She can transform into a giant cat monster, think jaguar. That shit might be weird but it's from the original novel so I guess that's a thing.
MEDICAL INFORMATION: She's dead Jim. Carmilla needs to feed on human blood to survive, though she can happily eat food if she feels inclined to. She enjoys chocolate especially.
OFFENSIVE SUBJECTS OR TRIGGERS: There's some noncon stuff in her history, and certainly a bunch of murder and killing and violence. Trigger warnings will be used if it gets extremely detailed. Oh, and she drinks blood... that might be a trigger for others.
⇓out of character⇓
BACKTAGGING: Ye, though if I do need to let go of something I'll contact you somehow.
FOURTH WALLING: Carmilla's show is pretty obscure so I wouldn't guess most characters would know of it. That said, anyone into classic lit might draw parallels to the original. That I am fine with, the rest no thanks.
THREADHOPPING: That's fine!
OFFENSIVE SUBJECTS/TRIGGERS: Noncon is my big thing and she's already got a history of that so she wouldn't let it happen again.
ANYTHING ELSE: Please let me know if you are squeamish and would prefer not to receive references to blood/blood drinking/etc!
⇓POWER OPT-IN⇓
PLAYER NAME: self explanatory!
CHARACTER NAME: also self explanatory!
BLOOD DRINKING: would carmilla be able to feed off your character? would it be willing, or unwilling?
NIGHTMARE INFLUENCE: sleeping around carmilla will cause a character to have bad dreams, usually with bloody imagery. this is pretty situational, but feel free to opt out if desired!
SUGGESTION: carmilla is able to use suggestion on weaker willed, less intelligent characters. i currently don't intend to use this at all (and canonically she rarely does), but you can still opt in or out if you'd like!
HOLY AVERSION.: because of her vampirism, Carmilla is affected by holy things. think holy water, angels, blessed weapons, etc. let me know if your character has a strong holy vibe because it'll either burn her on touch or make her Uncomfortable. you can let me know if you'd rather opt out of this or to what level you want it to affect her! PLEASE NOTE she’s not burned by crosses in general but i will say any used or worn by the faithful can in fact burn her bc why not!
CONTENT OPT OUT: she has a history of non-con elements, parental abuse, and all the bloody murder that you'd expect from a vampire. let me know if there's aspects you don't want to deal with, even in meta!
PHYSICAL AFFECTION: Depends on the mood she's in, but generally she can run with it. In a good mood and with people she likes she's fairly handsy herself.
PHYSICAL VIOLENCE: Go for it, but let's communicate, since she is fairly strong.
ROMANCE/FLIRTING: She's probably not interested at the moment, but I am not ruling it out. As for flirting, definitely. She strongly prefers females for romantic interaction, though she’ll flirt with guys if she feels like it.
SEXUAL CONTENT: Happy to write stuff out or ftb.
PSYCHIC ABILITIES: She wouldn't have any defenses against this, so sure, but talk to me about what your character would learn from them.
MAGIC/POWERS: Carmilla has the basic range of vampire abilities, super strength, super speed, fast healing when well-fed. She is able to manipulate weak minds with mild compulsion, though she's never seen to be able to do this with... shall we say, particularly intelligent people. She has pyrokinetic abilities, mostly used to light candles or books she really doesn't like on fire. She also can teleport in puffs of black smoke. Vampires in Carmilla's canon get a super-sonic shriek ability as they age, that said, she's still young enough that hers only seems to register when she's extremely emotional (she can't use it on command). She has shown not to be weak to the supposed classics like sunlight and garlic, however she's far from invincible. It is just that she'll probably survive any damage done to her unless her heart and head are removed from her body. Sleeping around her can cause nightmares of impending death, even if she doesn't have any ill intent towards someone (this is entirely out of her control, it just happens). She can transform into a giant cat monster, think jaguar. That shit might be weird but it's from the original novel so I guess that's a thing.
MEDICAL INFORMATION: She's dead Jim. Carmilla needs to feed on human blood to survive, though she can happily eat food if she feels inclined to. She enjoys chocolate especially.
OFFENSIVE SUBJECTS OR TRIGGERS: There's some noncon stuff in her history, and certainly a bunch of murder and killing and violence. Trigger warnings will be used if it gets extremely detailed. Oh, and she drinks blood... that might be a trigger for others.
⇓out of character⇓
BACKTAGGING: Ye, though if I do need to let go of something I'll contact you somehow.
FOURTH WALLING: Carmilla's show is pretty obscure so I wouldn't guess most characters would know of it. That said, anyone into classic lit might draw parallels to the original. That I am fine with, the rest no thanks.
THREADHOPPING: That's fine!
OFFENSIVE SUBJECTS/TRIGGERS: Noncon is my big thing and she's already got a history of that so she wouldn't let it happen again.
ANYTHING ELSE: Please let me know if you are squeamish and would prefer not to receive references to blood/blood drinking/etc!
⇓POWER OPT-IN⇓
PLAYER NAME: self explanatory!
CHARACTER NAME: also self explanatory!
BLOOD DRINKING: would carmilla be able to feed off your character? would it be willing, or unwilling?
NIGHTMARE INFLUENCE: sleeping around carmilla will cause a character to have bad dreams, usually with bloody imagery. this is pretty situational, but feel free to opt out if desired!
SUGGESTION: carmilla is able to use suggestion on weaker willed, less intelligent characters. i currently don't intend to use this at all (and canonically she rarely does), but you can still opt in or out if you'd like!
HOLY AVERSION.: because of her vampirism, Carmilla is affected by holy things. think holy water, angels, blessed weapons, etc. let me know if your character has a strong holy vibe because it'll either burn her on touch or make her Uncomfortable. you can let me know if you'd rather opt out of this or to what level you want it to affect her! PLEASE NOTE she’s not burned by crosses in general but i will say any used or worn by the faithful can in fact burn her bc why not!
CONTENT OPT OUT: she has a history of non-con elements, parental abuse, and all the bloody murder that you'd expect from a vampire. let me know if there's aspects you don't want to deal with, even in meta!
DUPLICITY APPLICATION.
« « « ( selfishness. ) » » »
Name: Mircalla von Karnstein. That said, she goes by any anagram she feels inclined to at the time. At the moment she's going by Carmilla. Door: Door pass, dominant on the TDM found here. Canon: Carmilla Webseries Canon Point: Just before the end of S1, where she stabs Mommy Dearest with the sword that kills the user. Age: 340. Died when she was 18 but has been successfully pretending to be a third year in university for decades. Appearance: Admired for her looks even at a young age, Carmilla has dark black-brown hair that she usually wears curled, dark eyes and fairly pale skin. She is almost always seen wearing dark clothes, darker eyeliner and she has an extreme fondness for black nail polish, too. She is slim and slight and not particularly muscular, and on top of that she barely clears 5'3. That said, she has confidence and presence that often makes her seem taller. History: Personality: NEGATIVE TRAITS. Powers and Abilities: — VAMPIRISM. Carmilla is an old vampire, and that affords her some of the usual vampire skills. Super strength, super speed, super reflexes, you know the drill. she heals quickly if she's well fed, and the fed in this instance is blood (though she does still enjoy food, chocolate especially). She is more resistant to damage and is stated that she will survive most anything unless she loses her heart or her head. she has no weakness to garlic or sunlight, like some vampires, though she is burned by genuine holy water, as in properly blessed. She does not need to be invited in to enter a residence. Inventory: — Sword of Hastur (magic sword stated to be able to kill anything, but at the cost of killing the user) — Sumerian Book of Light Gods — Laura's Pillow Samples: TDM, and for some text prompts here she is on a texting meme. |
sexcape profile for @erku.
Sexscape Navigator | ||||||
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» Age: old enough » Species: USER FAILED TO INPUT RESPONSE » A5 Card: Open » Seeking: i want to get laid and preferably by someone that knows what they're doing » Preferences: girls. if you have a dick you better be seriously fucking hot » Interests: you don't care about my interests » Bio: 🖕 | ||||||
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CARMILLA KARNSTEIN. | ||||||
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PERMISSIONS. ( ERKU )
🌖 IC | ||||
🌙 SEXUALITY & PREFERENCES: carmilla far prefers girls, though she'll tolerate guys, especially in a setting like this one. considering she's 300+ years old, especially young characters are off limits. that said, canonically she hooks up with a 19 year old... so........... 🌙 PHYSICAL AFFECTION: she probably isn't that interested unless it's someone she likes or it's a very cute girl, but you know, maybe. in the right mood, she wouldn't mind that much. 🌙 HUGGING: from those she knows and likes, sure. don't surprise her with it, though. cuddles aren't really her thing, except they are and she's just like a petulant cat that won't admit that it wants to be pet. 🌙 KISSING: randomly? she might find it a bit weird. in a smut thread, sure. 🌙 FLIRTING: hell yeah, go for it. she will flirt back most likely. 🌙 RELATIONSHIPS: openly DTF at this point, though the second you expect her to is the second you get really blue balls. She's not interested in a relationship, no emotions whatsoever here, EVER!!! (ignore the fact she goes ride or die for people very quickly, that CLEARLY won't happen here!!!) 🌙 PHYSICAL VIOLENCE: She would not like it and either fight back with intent to maim or kill OR just teleport away. surprise, she can do that. if someone wants to tangle with her, that's fine, but as a 300+ year old vampire she is quite strong so chat with me about how it'd go. she's not unbeatable but she also wouldn't go down easy. 🌙 DEATH: she's already dead. I'm not planning on killing her again. Again again. It's complicated 🌙 OFF LIMITS: She will not tolerate noncon in any manner and will react violently if someone tries it. And on a more personal level, I don't want to do smut threads with extremely young characters (16 - 18). | ||||
🌖 OOC | ||||
🌙 BACKTAGGING: Y, go for it. I'll let you know if I can't continue or need to drop. 🌙 FOURTHWALLING: Y... kinda. It's fine to compare her to classic lit, but characters knowing an obscure youtube series would be a bit weird, so no thanks on that. 🌙 HANDWAVING/DROPPING THREADS: Y, though let's chat about what happened if we can! 🌙 CRAU: N. Doubt this would be relevant unless you've literally been in a game w me playing her before. I've never seen anyone else write her, lol. 🌙 OFF LIMITS: Noncon is my no-go!! And no underage stuff for her, either. 🌙 OPTING OUT: You can find a comment here to opt out if desired. Comments are screened for this purpose. | ||||
🌖 FIRST IMPRESSIONS (OPTIONAL) | ||||
🌙 VISUAL: Carmilla presents much taller than she actually is, through presence and confidence. In actuality, she's only 5'3 and all around pretty small. She has dark black-brown hair, amazing eyebrows, and usually is spotted with black nails and dark liner. She usually wears her hair curled, even in Erku. Look, she was born in a time curling irons didn't even exist, she's totally fine curling her hair heatless. 🌙 FASHION: She's a little all over the place with her fashion, anywhere from punk to goth to straight lazy. She'll wear whatever she's feeling like at the time. She has a fondness for see-through lace and leather. The biggest consistency is that she seems to hate color and mostly wears black. I have a style board for her here. Some visual references here. 🌙 DEMEANOR: It truly depends on who she is talking to and what she wants out of the interaction. She can be charming and endearing, she can be a raging asshole with barely disguised disgust. In general, she seems languid and lazy in her movements, maybe even cat-like. Her mood can change quickly and she can fall from one act to another rather abruptly. Mostly she presents as disinterested and disaffected, bored as one can possibly be. 🌙 SOUND: She usually has a low, lazy drawl. It can occasionally be a little more flirty, when she wants to. It isn't often that she actually cares enough to be visibly annoyed, but when she is her tone is much louder and more emotive. A vid example here! Important to note, she doesn't have a heartbeat. Those with especially good hearing will notice that. 🌙 SCENT: She smells good. She's always clean, even in Erku. Once access to perfume is available, she's definitely going to find something dark and earthy and she'll douse herself in that. People who are especially gifted in the smell department might note she smells very distantly of dry blood and death. Very sexy. 🌙 MENTAL ABILITIES/DEFENSES: She has no defenses against this but if she finds out might try to murder even the most well-meaning of characters so uh... let's def chat if we wanna go this route. 🌙 MAGICAL ABILITIES/DEFENSES: Carmilla has the basic range of vampire abilities, super strength, super speed, fast healing when well-fed. She is able to manipulate weak minds with mild compulsion, though she's never seen to be able to do this with... shall we say, particularly intelligent people. She has pyrokinetic abilities, mostly used to light candles or books she really doesn't like on fire. She also can teleport in puffs of black smoke. Vampires in Carmilla's canon get a super-sonic shriek ability as they age, that said, she's still young enough that hers only seems to register when she's extremely emotional (she can't use it on command). She has shown not to be weak to the supposed classics like sunlight and garlic, however she's far from invincible. It is just that she'll probably survive any damage done to her unless her heart and head are removed from her body. Sleeping around her can cause nightmares of impending death, even if she doesn't have any ill intent towards someone (this is entirely out of her control, it just happens). She can transform into a giant cat monster, think jaguar. It might be weird but it's from the original novel so, uh, why not right? I have a powers permission below, please check it out! 🌙 PHYSICAL ABILITIES/DEFENSES: Like listed above, she's got super strength, super speed, and super reflexes because of being a super-old vampire. She does need to be well fed to be at her strongest, though. | ||||
🌖 POWER PERMISSIONS | ||||
🌙 PLAYER NAME: self explanatory! 🌙 CHARACTER NAME: also self explanatory! 🌙 BLOOD DRINKING: would carmilla be able to feed off your character? would it be willing, or unwilling? 🌙 NIGHTMARE INFLUENCE: sleeping around carmilla will cause a character to have bad dreams, usually with bloody imagery. this is pretty situational, but feel free to opt out if desired! 🌙 COMPULSION: carmilla is able to use suggestion on weaker willed, less intelligent characters. i currently don't intend to use this at all (and canonically she rarely does), but you can still opt in or out if you'd like! 🌙 HOLY AVERSION: because of her vampirism, Carmilla is affected by holy things. think holy water, angels, blessed weapons, etc. let me know if your character has a strong holy vibe because it'll either burn her on touch or make her Uncomfortable. you can let me know if you'd rather opt out of this or to what level you want it to affect her! PLEASE NOTE she’s not burned by crosses in general but i will say any used or worn by the faithful can in fact burn her bc why not! |
INBOX. ( the greening )

《 If you expect me to bother, make sure it's worth my time. 》
( text / voice / action )
Entry tags:
APPLICATION. ( erku )
Player Info:
Name: Kitty
Over 18?: drastically
Contact: pm or
meowed
Character Info
Name: Carmilla Karnstein, aka Mircalla von Karnstein
Canon: Carmilla Webseries
Canon Point: End of S1, before being recovered after the final fight (so pre kiss)
Age: 340ish, though she hasn't aged past 18
Background:
❝ Posterity doesn't care. I should know. I live in it. ❞
Personality: Age inspires indifference. You see the repetition of the world, the way cultures and civilizations rise and fall. How the world changes while somehow staying the same, circling back to the same place it always finds. Once you've watched the same show on repeat long enough, you get tired of the menial moving of pieces. Or, so Carmilla would like for people to believe.
She plays at a dismissive, disinterested girl, and she plays at it quite convincingly. When in the guise of the philosophy major she seems inspired most by hedonism, and failing that what sparks her interest at the time. She's a selfish creature and spares little thought to those around her unless they can be of use to her. She's mean and she's unsympathetic, unless it serves her. She's an absolutely horrible roommate, leaving her hair in the drain and borrowing clothing items and various bits of bedding because it makes her life easier and she's not inclined to worry about anyone else.
This is not to say she's entirely without her charms. You sort of need some to survive centuries. Carmilla is beautiful and smart and witty, and she uses all of these facets to engage when she wants to. Occasionally with a girl she's enjoying the company of, occasionally of a professor that she wants to impress, occasionally on a meal she intends to make and need to get close enough to sample. There is often an emptiness to it, though, because it's all aimed toward survival instead of a genuine place. She goes through motions because she's used to a slow rotation of faces that blend and fade with time. She doesn't expect to maintain any of her connections and perhaps does not even desire to, so why put more effort into them than she needs to?
That said, it is an incomplete game. Occasionally a person gets through the dislike and indifference. It's rare, but it happens, more than Carmilla cares to admit. She is a romantic with her bleeding heart scarred over with age, yet it is far from desiccated. She doesn't see the need to kill if she can avoid it. She'd rather not hurt if she doesn't have to. She still finds something to admire in innocence, even if hers disappeared a long time ago. Carmilla can find figments of humanity that she is engaged by and when that happens she tends to show a more true version of herself.
One that can be affectionate, one that can be playful, one that can be thoughtful and kind. It isn't a side she shows to just anyone, and often her own removal from truly connecting with others is a perfect way for her to avoid getting close enough to care. However, when she does? She does intensely, with her entire self. Be it the endearing qualities, like subtle shows of affection, genuine thought and interest in the other's life or concern and worry for their health, or the less-than-endearing ones, like her willingness to hurt and maim and even kill to protect them. Her absolute acceptance in sacrificing others to protect those that matter most.
In the end, that violent and vicious side of her exists. She often references it as a threat, a willingness to harm or murder or hunt or anything on the spectrum, and sometimes it can seem just that, a threat. Pushed to enough extremes, though, it is far from just a frightening concept, it is a realized action. Carmilla is not incapable of murder, of violence, or any shade of violence that can help her, silence her pain, or protect those that matter to her. She'd rather avoid it, she will likely feel guilt over it after, yet she will do it if she feels she has to or if she feels she needs to.
Not because she thinks it is right, she knows it isn't. Still, it's too late for her to pretend that she hasn't already traveled those dark and bloody paths. She has regrets for the violence and pain she's caused, but she can't erase it nor pretend it hasn't happened. Carmilla feels she's already contaminated herself, and does not have any illusions that she can come back from the lows she's hit. Even when she tries to reverse some of the damage, or when she shows how guilty she really feels for what she's done. It is too late for her to come back, and what is another life or another drop of blood on her hands when she's already drowned in it?
Carmilla is a complicated creature. She boasts perspective many can't thanks to her age, yet it is hard to argue that she uses that perspective for anyone but herself. She is not incapable of seeing the beauty of the world — original shows in Paris, a lovely day and the sun on her skin, the connection of another person under her cold fingers — she just constantly matches it with the ugliness. She often sees existence through its flaws instead of its brightness, but when she finds a spark of something that inspires her? There is nothing she will not do to protect it.
Powers:
VAMPIRISM. Carmilla is an old vampire, and that affords her some of the usual vampire skills. Super strength, super speed, super reflexes, you know the drill. she heals quickly if she's well fed, and the fed in this instance is blood (though she does still enjoy food, chocolate especially). She is more resistant to damage and is stated that she will survive most anything unless she loses her heart or her head. she has no weakness to garlic or sunlight, like some vampires, though she is burned by genuine holy water, as in properly blessed. She's fine with crosses, as she wears one sometimes for her goth aesthetic and remains unfazed. She does not need to be invited in to enter a residence.
SUGGESTION. For those particularly feeble of mind, Carmilla is able to persuade them towards her wishes. For example, she convinced someone she attacked that he didn't need to be upset about it, and then he wasn't. It requires the low hypnotic voice and eye contact, and it doesn't always work. She doesn't seem to use it much, and only on less-than-intelligent individuals, so it's likely it isn't effective on stronger willed people. I don't intend to use this much since Carmilla used it like twice in canon, it's clearly not her sorta thing. She usually just does the bad bullshit and lets people be mad about it. That said, if it ever did come up, it'd only be with explicit permission!
DREAM INFLUENCE. Anyone who sleeps around her is prone to having nightmares. Carmilla has no real control over this and it doesn't even indicate she has foul intent, it just happens. It seems to be something sprung from the original book. The dreams are usually about drowning in blood or giant cat monsters. Dreamcatchers seem to more or less prevent these, or the show forgot about it past s1. ANYWAY,
MONSTER FORM. Speaking of cat monsters, she can turn into a cat monster. Think panther. Big enough to drag jocks across the quad in her jaws. This is apparently from the original novella, so, that's something.
TELEPORTATION. She can poof around in black smoke. She can't teleport anyone else, just herself. Range is not clearly stated canonically, but I know this is a nerf ability in beacon so I am fine with whatever limitation you want on this one!
PYROKINESIS. She usually uses this to light candles to mood light her brooding, but she also set a huge leather book on fire.
PSIONIC SCREAM. Vampires of a certain age in Carmilla's canon have the ability to let out a psionic scream, which disorients or knocks out others. That said, she's young enough that she has no control over this ability and more or less it hurts people's ears when she is especially upset.
POTENTIAL NERFS. I don't believe any of her powers are gamebreaking. Let me know if there are any nerfs that need to be put in place! I'm happy to limit her teleportation to explored game areas/short distances. She also has opt in/out for her powers.
Inventory:
— The clothes on her back
— The Blade of Hastur, which is actually kinda useless
Samples:
TDM thread, complete with network & action. but since i'm not sure any of those got to length, here are some alternate samples: LOG TEXT
Augury
Name: Kitty
Over 18?: drastically
Contact: pm or
Character Info
Name: Carmilla Karnstein, aka Mircalla von Karnstein
Canon: Carmilla Webseries
Canon Point: End of S1, before being recovered after the final fight (so pre kiss)
Age: 340ish, though she hasn't aged past 18
Background:
Personality: Age inspires indifference. You see the repetition of the world, the way cultures and civilizations rise and fall. How the world changes while somehow staying the same, circling back to the same place it always finds. Once you've watched the same show on repeat long enough, you get tired of the menial moving of pieces. Or, so Carmilla would like for people to believe.
She plays at a dismissive, disinterested girl, and she plays at it quite convincingly. When in the guise of the philosophy major she seems inspired most by hedonism, and failing that what sparks her interest at the time. She's a selfish creature and spares little thought to those around her unless they can be of use to her. She's mean and she's unsympathetic, unless it serves her. She's an absolutely horrible roommate, leaving her hair in the drain and borrowing clothing items and various bits of bedding because it makes her life easier and she's not inclined to worry about anyone else.
This is not to say she's entirely without her charms. You sort of need some to survive centuries. Carmilla is beautiful and smart and witty, and she uses all of these facets to engage when she wants to. Occasionally with a girl she's enjoying the company of, occasionally of a professor that she wants to impress, occasionally on a meal she intends to make and need to get close enough to sample. There is often an emptiness to it, though, because it's all aimed toward survival instead of a genuine place. She goes through motions because she's used to a slow rotation of faces that blend and fade with time. She doesn't expect to maintain any of her connections and perhaps does not even desire to, so why put more effort into them than she needs to?
That said, it is an incomplete game. Occasionally a person gets through the dislike and indifference. It's rare, but it happens, more than Carmilla cares to admit. She is a romantic with her bleeding heart scarred over with age, yet it is far from desiccated. She doesn't see the need to kill if she can avoid it. She'd rather not hurt if she doesn't have to. She still finds something to admire in innocence, even if hers disappeared a long time ago. Carmilla can find figments of humanity that she is engaged by and when that happens she tends to show a more true version of herself.
One that can be affectionate, one that can be playful, one that can be thoughtful and kind. It isn't a side she shows to just anyone, and often her own removal from truly connecting with others is a perfect way for her to avoid getting close enough to care. However, when she does? She does intensely, with her entire self. Be it the endearing qualities, like subtle shows of affection, genuine thought and interest in the other's life or concern and worry for their health, or the less-than-endearing ones, like her willingness to hurt and maim and even kill to protect them. Her absolute acceptance in sacrificing others to protect those that matter most.
In the end, that violent and vicious side of her exists. She often references it as a threat, a willingness to harm or murder or hunt or anything on the spectrum, and sometimes it can seem just that, a threat. Pushed to enough extremes, though, it is far from just a frightening concept, it is a realized action. Carmilla is not incapable of murder, of violence, or any shade of violence that can help her, silence her pain, or protect those that matter to her. She'd rather avoid it, she will likely feel guilt over it after, yet she will do it if she feels she has to or if she feels she needs to.
Not because she thinks it is right, she knows it isn't. Still, it's too late for her to pretend that she hasn't already traveled those dark and bloody paths. She has regrets for the violence and pain she's caused, but she can't erase it nor pretend it hasn't happened. Carmilla feels she's already contaminated herself, and does not have any illusions that she can come back from the lows she's hit. Even when she tries to reverse some of the damage, or when she shows how guilty she really feels for what she's done. It is too late for her to come back, and what is another life or another drop of blood on her hands when she's already drowned in it?
Carmilla is a complicated creature. She boasts perspective many can't thanks to her age, yet it is hard to argue that she uses that perspective for anyone but herself. She is not incapable of seeing the beauty of the world — original shows in Paris, a lovely day and the sun on her skin, the connection of another person under her cold fingers — she just constantly matches it with the ugliness. She often sees existence through its flaws instead of its brightness, but when she finds a spark of something that inspires her? There is nothing she will not do to protect it.
Powers:
VAMPIRISM. Carmilla is an old vampire, and that affords her some of the usual vampire skills. Super strength, super speed, super reflexes, you know the drill. she heals quickly if she's well fed, and the fed in this instance is blood (though she does still enjoy food, chocolate especially). She is more resistant to damage and is stated that she will survive most anything unless she loses her heart or her head. she has no weakness to garlic or sunlight, like some vampires, though she is burned by genuine holy water, as in properly blessed. She's fine with crosses, as she wears one sometimes for her goth aesthetic and remains unfazed. She does not need to be invited in to enter a residence.
SUGGESTION. For those particularly feeble of mind, Carmilla is able to persuade them towards her wishes. For example, she convinced someone she attacked that he didn't need to be upset about it, and then he wasn't. It requires the low hypnotic voice and eye contact, and it doesn't always work. She doesn't seem to use it much, and only on less-than-intelligent individuals, so it's likely it isn't effective on stronger willed people. I don't intend to use this much since Carmilla used it like twice in canon, it's clearly not her sorta thing. She usually just does the bad bullshit and lets people be mad about it. That said, if it ever did come up, it'd only be with explicit permission!
DREAM INFLUENCE. Anyone who sleeps around her is prone to having nightmares. Carmilla has no real control over this and it doesn't even indicate she has foul intent, it just happens. It seems to be something sprung from the original book. The dreams are usually about drowning in blood or giant cat monsters. Dreamcatchers seem to more or less prevent these, or the show forgot about it past s1. ANYWAY,
MONSTER FORM. Speaking of cat monsters, she can turn into a cat monster. Think panther. Big enough to drag jocks across the quad in her jaws. This is apparently from the original novella, so, that's something.
TELEPORTATION. She can poof around in black smoke. She can't teleport anyone else, just herself. Range is not clearly stated canonically, but I know this is a nerf ability in beacon so I am fine with whatever limitation you want on this one!
PYROKINESIS. She usually uses this to light candles to mood light her brooding, but she also set a huge leather book on fire.
PSIONIC SCREAM. Vampires of a certain age in Carmilla's canon have the ability to let out a psionic scream, which disorients or knocks out others. That said, she's young enough that she has no control over this ability and more or less it hurts people's ears when she is especially upset.
POTENTIAL NERFS. I don't believe any of her powers are gamebreaking. Let me know if there are any nerfs that need to be put in place! I'm happy to limit her teleportation to explored game areas/short distances. She also has opt in/out for her powers.
Inventory:
— The clothes on her back
— The Blade of Hastur, which is actually kinda useless
Samples:
TDM thread, complete with network & action. but since i'm not sure any of those got to length, here are some alternate samples: LOG TEXT
Augury
Opt-In Kinks: | Opt-Out Kinks: |
Adultery, cuckolding; Age difference, ageplay; Anonymity; Bites, bruises; Blindfolds; Bloodplay; Body worship, fetishization; Bondage; Breathplay; Breeding, in heat; Clothing; Competition; Dirty talk; Discipline; Domination and submission; Drug, alcohol use; Edgeplay; Endurance; Exhibitionism; Feathers, fur, velvet, silk; Flexibility, contortionism; Flogging, whipping, caning; Gags, silence; Hair pulling; Handcuffs; Hands, fingers; Humiliation, degradation; Hurt, comfort; Jewelry; Kissing; Latex, rubber, leather; Leashes, collars; Licking; Masturbation; Messy; Mirrors; Multiple orgasms; Multiple partners; Multiple penetration; Obedience; Objectification; Oral fixation, oral sex; Orgasm control, denial; Orgy, decadence; Orientation play; Pain play; Phone sex; Photography, videotaping; Possessive, leaving marks; Power play; Prostitution; Public; Rimming; Roleplay; Rough sex; Rubbing, grinding; Scratching; Sex toys; Sexual exhaustion; Size difference; Snuff, necrophilia; Sounding; Spanking, paddling; Strip tease, exposure; Teasing; Temperature play; Tickling; Vehicles; Voyeurism; Water; Wax; | Altered state of consciousness; Anal; Authority figures; Begging; Blades; Bodily secretions; Body alteration, injury; Branding, burning, scarring; Cages, confinement; Chastity, virginity; Coercion, blackmail; Consent play; Costumes; Crossdressing; Cuddling; Electricity; Emotion manipulation, altered mood; Fighting, wrestling; Fisting; Food; Gender play; Gore, vore, guro; Immobilization, mummification; Mechanical, technological; Medical play; Negotiation; Pervertibles; Piercings, needle play; Ritual; Sensation play; Service; Suspension; Taboo; Tattoos; Writing; Xenophilia |
Entry tags:
INBOX. ( erku )

《 If you expect me to bother, make sure it's worth my time. 》
( text / voice / action )
@duplicity kinks & permissions.
![]() ![]() ![]() Carmilla Karnstein DON'T YOU THINK DEATH CAN BE BEAUITFUL? | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||
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YES | MAYBE | NO | |||||||||||||||||||||||||||||||||||||||||||||||||||||||
✓ kink ✓ age difference ✓ altered states (drug use, drinking) ✓ anonymity ✓ authority ✓ bites/bruises ✓ knifeplay ✓ bloodplay ✓ breathplay ✓ breeding/in heat ✓ chastity/virginity ✓ competition ✓ crossdressing ✓ dirty talk ✓ drug/alcohol use ✓ endurance ✓ exhibitionism ✓ gags/silence ✓ flogging/whipping/canning ✓ hurt/comfort ✓ kissing/foreplay ✓ licking ✓ maturbation/mutual masturbation ✓ messy ✓ mirrors ✓ multiple orgasms ✓ multiple partners ✓ multiple penetration ✓ negotiation ✓ obedience ✓ oral fixation/oral sex ✓ orgasm control/denial ✓ orgy/decadence ✓ pain play ✓ phone sex ✓ possessive, leaving marks ✓ power play ✓ prostitution ✓ public ✓ rough sex ✓ rubbing, grinding ✓ scratching ✓ sex toys ✓ sexual exhaustion ✓ size difference ✓ snuff/necrophilia (only in the sense she's already dead) ✓ spanking/paddling ✓ strip tease/exposure ✓ teasing ✓ water ✓ wax ✓ bathing/grooming ✓ magic |
◌ kink ◌ adultery ◌ begging ◌ blindfolds ◌ bondage ◌ coercion/blackmail ◌ consent play ◌ edgeplay ◌ electricity ◌ emotional manipulation/altered mood ◌ handcuffs ◌ humiliation/degradation (giving, NOT recieving) ◌ objectification ◌ photography/videotaping ◌ rimming ◌ roleplay ◌ sensation play ◌ service ◌ suspension ◌ temperature play ◌ vehicles ◌ voyeurism ◌ writing ◌ pegging |
✗ bodily secretions ✗ body alteration ✗ branding, burning, scarring ✗ cages/confinement ✗ fighting/wrestling ✗ gore/vore/guro ✗ sounding ✗ tickling ✗ somnophilia ✗ ✗ ✗ |
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more kink info listed here. please note for the purposes of a game, orange means she could be coerced or forced using aphrodisiacs/an event/etc. in other words, these are things i am willing to write or at least consider despite character dislike. red are hard nos for me as a writer.
Entry tags:
KINK BINGO. ( erku )
ERKU: AUSPICIOUS ACTS | ||||
LOG with MAX |
LOG with CHAR(S) |
LOG with 10K |
LOG with CHAR(S) |
traded with MAX LOG with CHAR(S) |
LOG with RENO |
LOG with BELLAMY & CLARY |
traded with Ilia LOG with CHAR(S) |
traded with 10K LOG with CHAR(S) |
LOG with WYNONNA |
LOG with CLARY |
COSTUMES replaced in EVENT LOG with CHAR(S) |
KISSING LOG with CLARY |
LOG with BELLAMY |
LOG with CHAR(S) |
LOG with CHAR(S) |
LOG with TSENG |
LOG with CHAR(S) |
BREATHPLAY replaced in EVENT LOG with CHAR(S) |
traded with BRUNO LOG with CHAR(S) |
LOG with CHAR(S) |
LOG with RISE |
LOG with CHAR(S) |
LOG with CHAR(S) |
LOG with KLAUS |